FIX4NET 0.5.0.0 Released

Imported from previous forum

[ original email was from Charles Easton - upchuk@optonline.net ]
FIX4NET is a open source .NET FIX engine. The previous version supported FIX 4.0 and 4.2. A number of people have shown interest in using the software so I have taken it to the next step…

The latest FIX4NET 0.5.0.0 has been released and supports FIX 4.4.

FIX4NET is a open source .NET FIX engine. The previous version supported
FIX 4.0 and 4.2. A number of people have shown interest in using the
software so I have taken it to the next step…

The latest FIX4NET 0.5.0.0 has been released and supports FIX 4.4.

FIX4NET download | SourceForge.net

Hi Charles,

actually I wonder about the difference to QuickFIX (http://www.quickfixengine.org) which also supports .NET via C#.

Please, provide some details.

Thanks, Jörg

[ original email was from Charles Easton - upchuk@optonline.net ]
> > FIX4NET is a open source .NET FIX engine. The previous version

supported FIX 4.0 and 4.2. A number of people have shown interest in
using the software so I have taken it to the next step…

The latest FIX4NET 0.5.0.0 has been released and supports FIX 4.4.

FIX4NET download | SourceForge.net

Hi Charles,

actually I wonder about the difference to QuickFIX
(http://www.quickfixengine.org) which also supports .NET via C#.

Please, provide some details.

Thanks, Jörg

First let me say QuickFIX is a great product with support for FIX 4.0, 4.2, and 4.4. It’s versatile and fast.

-QuickFIX uses .NET wrapper to make un-managed C++ api calls while FIX4NET is 100% .NET.
-FIX4NET supports 64-bit or 32-bit hardware. Since QuickFIX uses un-managed C++ calls it only support 32-bit.
-FIX4NET support faster message rates.
-FIX4NET has a easier OO model. Creating messages and populating values is simpiler.
-FIX4NET supports offline send. If enabled you can Send messages while disconnected. The messages gets stored and will be transmitted when the connection is established.

I am sure there is more…

First off, congratulations on getting this out there. Having a pure .NET implementation available is a great thing. Above all you will have the ability to make your product more .NETtty which is no small advantage. Just a couple of clarification though.

-QuickFIX uses .NET wrapper to make un-managed C++ api calls while
FIX4NET is 100% .NET. -FIX4NET supports 64-bit or 32-bit hardware. Since
QuickFIX uses un-managed C++ calls it only support 32-bit. -FIX4NET

If built with a 64 bit compiler, QuickFIX does support 64 bit hardware.

-FIX4NET supports offline
send. If enabled you can Send messages while disconnected. The messages
gets stored and will be transmitted when the connection is established.

QuickFIX also supports this.

I can’t speak to the others but there isn’t a real need to justify differences apart from the ground up .NET appeal. This was the original and primary differentiator between QuickFIX and QuickFIX/J for java developers, and I’m sure there is a similar desire for .NET developers.

FIX4NET is a open source .NET FIX engine. The previous version supported FIX 4.0 and 4.2. A number of people have shown interest in using the software so I have taken it to the next step…

The latest FIX4NET 0.5.0.0 has been released and supports FIX 4.4.

FIX4NET download | SourceForge.net

Can you please send me the direct link to download the latest code to support latest FIX version 5.0?